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罗斌, 易思蓉. 铁路线路三维景观动态仿真系统中纹理的应用[J]. 铁路计算机应用, 2001, 10(11): 28-31.
引用本文: 罗斌, 易思蓉. 铁路线路三维景观动态仿真系统中纹理的应用[J]. 铁路计算机应用, 2001, 10(11): 28-31.
The Application of Texture in the Dynamic Simulation System of 3D Scene of Railway Location[J]. Railway Computer Application, 2001, 10(11): 28-31.
Citation: The Application of Texture in the Dynamic Simulation System of 3D Scene of Railway Location[J]. Railway Computer Application, 2001, 10(11): 28-31.

铁路线路三维景观动态仿真系统中纹理的应用

The Application of Texture in the Dynamic Simulation System of 3D Scene of Railway Location

  • 摘要: 介绍了0penGL中纹理贴图技术的基本概念、性质,结合在铁路线路三维景观动态仿真系统的具体应用,深入剖析了纹理贴图在生成高逼真度的三维模型时的应用方法及技术特点.

     

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