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李旭洋, 马思群, 李健, 史良宇, 陶然. 基于Unity3D动车虚拟检修车间漫游系统开发[J]. 铁路计算机应用, 2021, 30(6): 46-51.
引用本文: 李旭洋, 马思群, 李健, 史良宇, 陶然. 基于Unity3D动车虚拟检修车间漫游系统开发[J]. 铁路计算机应用, 2021, 30(6): 46-51.
LI Xuyang, MA Siqun, LI Jian, SHI Liangyu, TAO Ran. Roam system for EMU virtual maintenance workshop based on Unity3D[J]. Railway Computer Application, 2021, 30(6): 46-51.
Citation: LI Xuyang, MA Siqun, LI Jian, SHI Liangyu, TAO Ran. Roam system for EMU virtual maintenance workshop based on Unity3D[J]. Railway Computer Application, 2021, 30(6): 46-51.

基于Unity3D动车虚拟检修车间漫游系统开发

Roam system for EMU virtual maintenance workshop based on Unity3D

  • 摘要: 动车检修车间是高速铁路列车维护检修的重要场所,研究中以某动车检修车间为开发对象,鉴于等比例的三维检修车间模型构造复杂,开展了研究对象的简化建模,将其导入到Unity3D中进行系统开发;运用碰撞检测技术,结合C#脚本语言、数据库管理技术,实现了信息管理和读取;使用NGUI插件,对列车检修车间建筑、设备进行虚拟化及数字化设计,建立了虚拟检修车间漫游系统。该漫游系统具有真实感较强、交互性强等特点,可以使体验者快捷地了解检修车间结构和作业流程,对相关人员培训具有重要作用。

     

    Abstract: The EMU repair workshop is an important place for high-speed train maintenance and inspection. This paper took an EMU repair workshop as the development object, in view of the complex structure of equal proportion 3D repair workshop model, carried out the simplified modeling of the research object, and then imported it into Unity3D for system development; adopted collision detection technology, C# script language and database management technology to implement information management and reading; used NGUI plug-in to carried out the virtual and digital design of train maintenance workshop building and equipment, and established the virtual maintenance workshop roam system. The system has a strong sense of reality, strong interaction and other characteristics, which can make the experience quickly understand the structure and operation process of the maintenance workshop, and plays an important role in the training of relevant personnel.

     

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