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范书恒, 宋亚夺. 基于虚拟现实技术的车站站场建模关键问题的研究[J]. 铁路计算机应用, 2015, 24(6): 14-16.
引用本文: 范书恒, 宋亚夺. 基于虚拟现实技术的车站站场建模关键问题的研究[J]. 铁路计算机应用, 2015, 24(6): 14-16.
FAN Shuheng, SONG Yaduo. Several key issues of modeling for railway station yard based on virtual reality technology[J]. Railway Computer Application, 2015, 24(6): 14-16.
Citation: FAN Shuheng, SONG Yaduo. Several key issues of modeling for railway station yard based on virtual reality technology[J]. Railway Computer Application, 2015, 24(6): 14-16.

基于虚拟现实技术的车站站场建模关键问题的研究

Several key issues of modeling for railway station yard based on virtual reality technology

  • 摘要: 调车作业3D虚拟仿真系统是实时渲染的系统,站场建模质量高低决定系统渲染速度和效果。本文在分析系统需求的基础上,介绍车站站场建模及模型优化的一般方法,分析道岔及曲线段建模的困难,提出简单可行的解决方法。

     

    Abstract: 3D Virtual Simulation System for shunting service was a real-time rendering system. Modeling quality influenced the rendering speed and effect of the System. Based on the analysis of the system demand, this paper introduced a general method of the station yard modeling and optimization, analyzed several difficulties for the switch and curve segment modeling, and therefore put forward some simple and feasible solutions.

     

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